Global Fitness App Market 2021-2028 with MyFitnessPal, Dom and Tom, Motorola Mobility, Grandapps, Fitbit, Azumio, WillowTree, & HealthifyMe Dominating the $15.59 Billion Industry – PR Newswire

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Mar 01, 2021, 12:15 ET
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DUBLIN, March 1, 2021 /PRNewswire/ — The "Fitness App Market Share, Size, Trends, Industry Analysis Report, By Type; By OS Platform; By Device Type; By Regions; Segment Forecast, 2021-2028" report has been added to’s offering.
The global fitness app market is expected to reach US$ 15.59 billion by 2028

The growth in fitness app is attributed to the rising awareness among the consumers pertaining to leading a healthy lifestyle owing to the outbreak of the COVID-19 pandemic, increasing smartphone penetration rate, and busy lifestyles causing people to look for connected healthcare.

Moreover, positive investment scenario for start-ups, diversification among products and services by key players, innovative promotional strategies, and social media influence also created growth prospects for fitness apps.

The global market for fitness app is fragmented based on type, OS platform, device type, and region. In terms of type, the market is segmented into workout & exercise apps, disease management, lifestyle management, nutrition & diet, and medication adherence.

Based on the OS platform, the global market for fitness app is further bifurcated into android, iOS, and windows. Based on device type, the global market for fitness app is further bifurcated into smartphones, tablets, and wearable devices.

Segment Highlights
List of Key Players
Key Topics Covered:

1. Introduction

2. Executive Summary

3. Research Methodology

4. Fitness App Market Insights
4.1. Fitness App – Industry snapshot
4.2. Fitness App Market Dynamics
4.2.1. Drivers and Opportunities Consciousness of consumers towards fitness Busy lifestyle
4.2.2. Restraints and Challenges Low awareness among emerging economies
4.3. Porter’s Five Forces Analysis
4.4. PESTLE Analysis
4.5. Fitness App Market Industry trends

5. Fitness App Market Assessment by Type
5.1. Key Findings
5.2. Introduction
5.3. Workout & Exercise Apps
5.4. Disease Management
5.5. Lifestyle Management
5.6. Nutrition & Diet
5.7. Medication Adherence

6. Global Fitness App Market, by OS Platform
6.1. Key Findings
6.2. Introduction
6.3. Android
6.4. iOS
6.5. Windows

7. Global Fitness App Market, by Device Type
7.1. Key Findings
7.2. Introduction
7.3. Smartphones
7.4. Tablets
7.5. Wearable Devices

8. Fitness App Market Assessment by Geography
8.1. Key findings
8.2. Introduction
8.2.1. Fitness App Market Assessment, By Geography, 2016-2028 (USD Million)

9. Competitive Landscape
9.1. Expansion and Acquisition Analysis
9.1.1. Expansion
9.1.2. Acquisition
9.2. Partnerships/Collaborations/Agreements/Exhibitions

10. Company Profiles
For more information about this report visit

Media Contact:
Research and Markets
Laura Wood, Senior Manager
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SOURCE Research and Markets

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